TriviaWinnersListViewController
final class TriviaWinnersListViewController : SWBaseViewController
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lazy var crossButton: UIButton { get set }
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lazy var headerImage: UIImageView { get set }
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lazy var headerLabel: UILabel { get set }
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lazy var prizeLabelText: UILabel { get set }
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lazy var prizeLabel: UILabel { get set }
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lazy var numberOfWinnersLabel: UILabel { get set }
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lazy var tableView: UITableView { get set }
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lazy var currentUserWinnerView: UIView { get set }
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lazy var currentUserImageView: UIImageView { get set }
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lazy var currentUserNameLabel: UILabel { get set }
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lazy var currentUserPrizeWonView: UIView { get set }
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lazy var currentUserPrizeWonLabel: UILabel { get set }
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lazy var emptyView: UIView { get set }
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var viewModel: TriviaWinnersListViewModel!
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Swift
struct Identifiers
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convenience init(viewModel: TriviaWinnersListViewModel)
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override func viewDidLoad()
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@objc func dismissView(_ sender: Any)
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func getCurrentUserPrizeLabelText(prizeMoney: String, currency: String) -> NSAttributedString
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override func didReceiveMemoryWarning()
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func addSubviews()
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func setupUI()
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func initializeViews()
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func addConstraints()
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func registerViews()
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func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
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func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
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func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat
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func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat
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func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView?
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func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat
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func tableView(_ tableView: UITableView, viewForFooterInSection section: Int) -> UIView?
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func viewStateChanged()
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func startAnimating()
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func stopAnimating()